Marktanalyse - Casinos & Gaming in Italy
Datamonitor
6 / 2009
30 Seiten
| Typ: | Marktanalyse |
| Sprache: | Englisch |
| Regionen: | Italien |
| Verfügbarkeit: | verfügbar |
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Datamonitor's Casinos & Gaming in Italy industry profile is an essential resource for top-level data and analysis covering the casinos & gaming industry. It includes detailed data on market size and segmentation, plus textual and graphical analysis of the key trends and competitive landscape, leading companies and demographic information.
Scope
* Contains an executive summary and data on value, volume and/or segmentation
* Provides textual analysis of the industry’s recent performance and future prospects
* Incorporates in-depth five forces competitive environment analysis and scorecards
* Includes a five-year forecast of the industry
* The leading companies are profiled with supporting key financial metrics
* Supported by the key macroeconomic and demographic data affecting the market
Highlights
* Detailed information is included on market size, measured by value and/or volume
* Five forces scorecards provide an accessible yet in depth view of the market’s competitive landscape
Why you should buy this report
* Spot future trends and developments
* Inform your business decisions
* Add weight to presentations and marketing materials
* Save time carrying out entry-level research
Market Definition
The casinos and gaming sector consists of all forms of betting, including commercial, state-run, and charitable operations. The casinos segment comprises gambling in casinos (including Indian casinos in the US), and includes gaming machine gambling where this occurs on casino premises.
The gaming segment covers all other forms of gambling, including national and other lotteries, racing and sports betting, bingo, pachinko, and gaming machines where these are not located on casino premises.
Online casino and gaming activity, with the exception of online purchases of lottery entry, is not included. All values are stated in terms of gross gaming win.
This is the total amount waged by customers minus the total amount paid out to customers as winnings, but before the payment of any applicable taxes, disbursements to charitable or other causes by games establised for those purposes, or other expenses.
Any currency conversions used in the creation of this report have been calculated using constant 2008 annual average exchange rates.
Western Europe comprises Belgium, Denmark, France, Germany, Italy, Netherlands, Norway, Spain, Sweden, and the UK.
Scope
* Contains an executive summary and data on value, volume and/or segmentation
* Provides textual analysis of the industry’s recent performance and future prospects
* Incorporates in-depth five forces competitive environment analysis and scorecards
* Includes a five-year forecast of the industry
* The leading companies are profiled with supporting key financial metrics
* Supported by the key macroeconomic and demographic data affecting the market
Highlights
* Detailed information is included on market size, measured by value and/or volume
* Five forces scorecards provide an accessible yet in depth view of the market’s competitive landscape
Why you should buy this report
* Spot future trends and developments
* Inform your business decisions
* Add weight to presentations and marketing materials
* Save time carrying out entry-level research
Market Definition
The casinos and gaming sector consists of all forms of betting, including commercial, state-run, and charitable operations. The casinos segment comprises gambling in casinos (including Indian casinos in the US), and includes gaming machine gambling where this occurs on casino premises.
The gaming segment covers all other forms of gambling, including national and other lotteries, racing and sports betting, bingo, pachinko, and gaming machines where these are not located on casino premises.
Online casino and gaming activity, with the exception of online purchases of lottery entry, is not included. All values are stated in terms of gross gaming win.
This is the total amount waged by customers minus the total amount paid out to customers as winnings, but before the payment of any applicable taxes, disbursements to charitable or other causes by games establised for those purposes, or other expenses.
Any currency conversions used in the creation of this report have been calculated using constant 2008 annual average exchange rates.
Western Europe comprises Belgium, Denmark, France, Germany, Italy, Netherlands, Norway, Spain, Sweden, and the UK.
TABLE OF CONTENTS
EXECUTIVE SUMMARY 3
CHAPTER 1 Market Overview 7
1.1 Market Definition 7
1.2 Research Highlights 7
1.3 Market Analysis 8
CHAPTER 2 Market Value 9
CHAPTER 3 Market Segmentation I 10
CHAPTER 4 Market Segmentation II 11
CHAPTER 5 Five Forces Analysis 12
5.1 Summary 12
5.2 Buyer Power 14
5.3 Supplier Power 16
5.4 New Entrants 18
5.5 Substitutes 20
5.6 Rivalry 21
CHAPTER 6 Leading Companies 22
6.1 Lottomatica 22
6.2 Coral Eurobet Holdings Ltd. 24
6.3 Stanley Leisure plc 25
CHAPTER 7 Market Forecasts 26
7.1 Market Value Forecast 26
CHAPTER 8 Macroeconomic Indicators 27
CHAPTER 9 Appendix 29
9.1 Methodology 29
9.2 Industry Associations 30
9.3 Related Datamonitor Research 30
LIST OF TABLES
Table 1: Italy Casinos & Gaming Sector Value: $ billion, 2004-2008 9
Table 2: Italy Casinos & Gaming Sector Segmentation I: % Share, by Value, 2008 10
Table 3: Italy Casinos & Gaming Sector Segmentation II: % Share, by Value, 2008 11
Table 4: Key Facts: Lottomatica 22
Table 5: Key Financials: Lottomatica 23
Table 6: Key Facts: Coral Eurobet Holdings Ltd. 24
Table 7: Key Facts: Stanley Leisure plc 25
Table 8: Italy Casinos & Gaming Sector Value Forecast: $ billion, 2008-2013 26
Table 9: Italy Size of Population (million) , 2004-2008 27
Table 10: Italy GDP (Constant 2000 Prices, $ billion), 2004-2008 27
Table 11: Italy Inflation, 2004-2008 27
Table 12: Italy Exchange Rate, 2004-2008 28
EXECUTIVE SUMMARY 3
CHAPTER 1 Market Overview 7
1.1 Market Definition 7
1.2 Research Highlights 7
1.3 Market Analysis 8
CHAPTER 2 Market Value 9
CHAPTER 3 Market Segmentation I 10
CHAPTER 4 Market Segmentation II 11
CHAPTER 5 Five Forces Analysis 12
5.1 Summary 12
5.2 Buyer Power 14
5.3 Supplier Power 16
5.4 New Entrants 18
5.5 Substitutes 20
5.6 Rivalry 21
CHAPTER 6 Leading Companies 22
6.1 Lottomatica 22
6.2 Coral Eurobet Holdings Ltd. 24
6.3 Stanley Leisure plc 25
CHAPTER 7 Market Forecasts 26
7.1 Market Value Forecast 26
CHAPTER 8 Macroeconomic Indicators 27
CHAPTER 9 Appendix 29
9.1 Methodology 29
9.2 Industry Associations 30
9.3 Related Datamonitor Research 30
LIST OF TABLES
Table 1: Italy Casinos & Gaming Sector Value: $ billion, 2004-2008 9
Table 2: Italy Casinos & Gaming Sector Segmentation I: % Share, by Value, 2008 10
Table 3: Italy Casinos & Gaming Sector Segmentation II: % Share, by Value, 2008 11
Table 4: Key Facts: Lottomatica 22
Table 5: Key Financials: Lottomatica 23
Table 6: Key Facts: Coral Eurobet Holdings Ltd. 24
Table 7: Key Facts: Stanley Leisure plc 25
Table 8: Italy Casinos & Gaming Sector Value Forecast: $ billion, 2008-2013 26
Table 9: Italy Size of Population (million) , 2004-2008 27
Table 10: Italy GDP (Constant 2000 Prices, $ billion), 2004-2008 27
Table 11: Italy Inflation, 2004-2008 27
Table 12: Italy Exchange Rate, 2004-2008 28
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