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Studie - Toys and Games in Belgium
Euromonitor
2 / 2010
28 Seiten
| Typ: | Studie |
| Sprache: | Englisch |
| Regionen: | Belgien |
| Verfügbarkeit: | verfügbar |
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Euromonitor International's Toys and Games in Belgium report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data (2003-2008), allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market — be they new product developments, distribution or pricing issues. Forecasts to 2013 illustrate how the market is set to change.
Product coverage includes: traditional toys and games and video games.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report?
* Get a detailed picture of the toys and games industry;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International has over 30 years experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town and Santiago and a network of over 600 analysts worldwide, Euromonitor has a unique capability to develop reliable information resources to help drive informed strategic planning
Product coverage includes: traditional toys and games and video games.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report?
* Get a detailed picture of the toys and games industry;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International has over 30 years experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town and Santiago and a network of over 600 analysts worldwide, Euromonitor has a unique capability to develop reliable information resources to help drive informed strategic planning
Toys and Games in Belgium
Euromonitor International
February 2010
List of Contents and Tables
Executive Summary
Toys and Games Industry Resists Economic Downturn
Video Games Outperforming Traditional Toys
Competitive Landscape Still Dominated by Few Key Players
Specialist Stores and Supermarkets Are Main Distribution Channels
Growth To Continue in Toys and Games Sector
Key Trends and Developments
Spending on Toys and Games Above European Average Despite Crisis
Ecological Traditional Toys, A Niche for Manufacturers
Toys' Safety Key Issue in Market for Toys and Games
Toys and Games Industry Shared by Few Key Players
Pre-school Toys Driving Sales
Market Data
Table 1 Sales of Toys and Games by Sector: Value 2004-2009
Table 2 Sales of Toys and Games by Sector: % Value Growth 2004-2009
Table 3 Sales of Toys and Games by Distribution Format: % Analysis 2004-2009
Table 4 Toys and Games Company Shares by Value 2004-2008
Table 5 Forecast Sales of Toys and Games by Sector: Value 2009-2014
Table 6 Forecast Sales of Toys and Games by Sector: % Value Growth 2009-2014
Definitions
Summary 1 Research Sources
Amtoys Sa/nv
Strategic Direction
Key Facts
Summary 2 Amtoys SA/NV: Key Facts
Summary 3 Amtoys SA/NV: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 4 Amtoys SA/NV: Competitive Position 2008
Hasbro Belgium
Strategic Direction
Key Facts
Summary 5 Hasbro Belgium: Key Facts
Summary 6 Hasbro Belgium: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 7 Hasbro Belgium: Competitive Position 2008
Lego Group
Strategic Direction
Key Facts
Summary 8 Lego Belgium: Key Facts
Summary 9 Lego Belgium: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 10 Lego Belgium: Competitive Position 2008
Mattel Belgium
Strategic Direction
Key Facts
Summary 11 Mattel Belgium: Key Facts
Summary 12 Mattel Belgium: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 13 Mattel Belgium: Competitive Position 2008
Webby's International
Strategic Direction
Key Facts
Summary 14 Webby's International: Key Facts
Summary 15 Webby's International: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 16 Webby's International: Competitive Position 2008
Headlines
Trends
Competitive Landscape
Prospects
New Product Developments
Summary 17 New Product Launches 2008-2009
Sector Data
Table 7 Sales of Traditional Toys and Games by Subsector: Value 2004-2009
Table 8 Sales of Traditional Toys and Games by Subsector: % Value Growth 2004-2009
Table 9 Sales of Traditional Toys and Games by Distribution Format: % Analysis 2004-2009
Table 10 Traditional Toys and Games Company Shares by Value 2004-2008
Table 11 Forecast Sales of Traditional Toys and Games by Subsector: Value 2009-2014
Table 12 Forecast Sales of Traditional Toys and Games by Subsector: % Value Growth 2009-2014
Headlines
Trends
Competitive Landscape
Prospects
New Product Developments
Summary 18 New Product Launches 2008-2009
Sector Data
Table 13 Sales of Video Games by Subsector: Value 2004-2009
Table 14 Sales of Video Games by Subsector: % Value Growth 2004-2009
Table 15 Sales of Video Games by Distribution Format: % Analysis 2004-2009
Table 16 Video Games Company Shares by Value 2004-2008
Table 17 Forecast Sales of Video Games by Subsector: Value 2009-2014
Table 18 Forecast Sales of Video Games by Subsector: % Value Growth 2009-2014
Euromonitor International
February 2010
List of Contents and Tables
Executive Summary
Toys and Games Industry Resists Economic Downturn
Video Games Outperforming Traditional Toys
Competitive Landscape Still Dominated by Few Key Players
Specialist Stores and Supermarkets Are Main Distribution Channels
Growth To Continue in Toys and Games Sector
Key Trends and Developments
Spending on Toys and Games Above European Average Despite Crisis
Ecological Traditional Toys, A Niche for Manufacturers
Toys' Safety Key Issue in Market for Toys and Games
Toys and Games Industry Shared by Few Key Players
Pre-school Toys Driving Sales
Market Data
Table 1 Sales of Toys and Games by Sector: Value 2004-2009
Table 2 Sales of Toys and Games by Sector: % Value Growth 2004-2009
Table 3 Sales of Toys and Games by Distribution Format: % Analysis 2004-2009
Table 4 Toys and Games Company Shares by Value 2004-2008
Table 5 Forecast Sales of Toys and Games by Sector: Value 2009-2014
Table 6 Forecast Sales of Toys and Games by Sector: % Value Growth 2009-2014
Definitions
Summary 1 Research Sources
Amtoys Sa/nv
Strategic Direction
Key Facts
Summary 2 Amtoys SA/NV: Key Facts
Summary 3 Amtoys SA/NV: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 4 Amtoys SA/NV: Competitive Position 2008
Hasbro Belgium
Strategic Direction
Key Facts
Summary 5 Hasbro Belgium: Key Facts
Summary 6 Hasbro Belgium: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 7 Hasbro Belgium: Competitive Position 2008
Lego Group
Strategic Direction
Key Facts
Summary 8 Lego Belgium: Key Facts
Summary 9 Lego Belgium: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 10 Lego Belgium: Competitive Position 2008
Mattel Belgium
Strategic Direction
Key Facts
Summary 11 Mattel Belgium: Key Facts
Summary 12 Mattel Belgium: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 13 Mattel Belgium: Competitive Position 2008
Webby's International
Strategic Direction
Key Facts
Summary 14 Webby's International: Key Facts
Summary 15 Webby's International: Operational Indicators 2006-2007
Company Background
Production
Competitive Positioning
Summary 16 Webby's International: Competitive Position 2008
Headlines
Trends
Competitive Landscape
Prospects
New Product Developments
Summary 17 New Product Launches 2008-2009
Sector Data
Table 7 Sales of Traditional Toys and Games by Subsector: Value 2004-2009
Table 8 Sales of Traditional Toys and Games by Subsector: % Value Growth 2004-2009
Table 9 Sales of Traditional Toys and Games by Distribution Format: % Analysis 2004-2009
Table 10 Traditional Toys and Games Company Shares by Value 2004-2008
Table 11 Forecast Sales of Traditional Toys and Games by Subsector: Value 2009-2014
Table 12 Forecast Sales of Traditional Toys and Games by Subsector: % Value Growth 2009-2014
Headlines
Trends
Competitive Landscape
Prospects
New Product Developments
Summary 18 New Product Launches 2008-2009
Sector Data
Table 13 Sales of Video Games by Subsector: Value 2004-2009
Table 14 Sales of Video Games by Subsector: % Value Growth 2004-2009
Table 15 Sales of Video Games by Distribution Format: % Analysis 2004-2009
Table 16 Video Games Company Shares by Value 2004-2008
Table 17 Forecast Sales of Video Games by Subsector: Value 2009-2014
Table 18 Forecast Sales of Video Games by Subsector: % Value Growth 2009-2014
- Corporate Strategies in Emerging Toy Markets
- Toys and Games in the United Arab Emirates
- Video Games in the United Arab Emirates
- Video Games in the United Arab Emirates
- Toys and Games in South Africa
- Video Games in South Africa
- Toys and Games in the Philippines
- Toys and Games in Turkey
- Toys and Games in Turkey
- Video Games in the Philippines
- Video Games in Turkey
- Video Games in Turkey
- Takara Tomy Co Ltd in Toys and Games (World)
- Toys and Games in Italy
- Toys and Games in Singapore
- Toys and Games in South Korea
- Toys and Games in Spain
- Toys and Games in Switzerland
- Video Games in Italy
- Video Games in Singapore
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